Wednesday 1 December 2010

As most of you have probably already noticed, there has been a pretty significant change to the looting system. Instead of every car, body and misc object being lootable, it is now only possible to loot a handful of these objects per screen. Each object which can be looted will now be highlighted in yellow, and have a question mark appear over it. The trade off for there being less items, is that the chance of finding something is now a lot higher. Infact you'll probably find that the vast majority of highlighted loot spots have something.

The idea of this new system is to make looting more fun and rewarding. Previously you would only find something about 10% of the time when searching. In my opinion this made the game play very frustrating. In addition, the previous system gave players little reason to explore the areas as there was plenty to loot in the streets. The new system should fix/improve most of these problems.

A few other changes:
- New grenade explosion. Not only does the new one look better, but it also causes less client side 'lag'.

- Rounding errors when calculating the damage which armour takes when hit with a low damage bullet (like a single shotgun pellet) has been fixed.

- Layout of the city tweaked. You'll find more urban areas now.

- All the various forms of the exp loss bug have now been fixed.

- A bunch of other minor bugs fixes.